Houdini Particles to Mesh
Procedures to Convert Particles to Mesh
Connect following nodes in sequence
Option 1
- File geometry node
- reads OBJ file with particles coordinates as vertices
- VDB from Particles geometry node
- VDB Smooth SDF geometry node
- Convert VDB geometry node
- converts VDB to OBJ file with vertices and faces
- File geometry node
Option 2
- File geometry node
- reads OBJ file with particles coordinates as vertices
- Particle Fluid Surface geometry node
- File geometry node
Naming of Files in Houdini
When saving or reading files, use $F to represent frame numbers, and $F4 to represent frame numbers in 4 digits.
For example:
frame_$F.obj
=> frame_0.obj, frame_10.obj, frame_100.obj or
frame_$F4.obj
=> frame_0000.obj, frame_0010.obj, frame_0100.obj
Resources