rendering

Rendering Cheatsheet

Contents

Multiplexer

ls | xargs -I {} mv {} {}<suffix>

Note: source the setpath.sh file if $mtsutil command does not exist.

mtsutil tonemap -t *.exr

Windows

FOR /R %a IN (*.exr) DO convert "%~a" "%~dpna.png"

Image Manipulation

Storage

Renew RenderMan

To view more details

prman -progress -loglevel 4 <file>.rib

Note: will get license with the latest available version

sudo /opt/pixar/RenderManProServer-<version>/bin/LicenseApp 

Start Maya

Basic PxrSurface

in RIB (RenderMan file)

AttributeBegin
  Bxdf "PxrSurface" "shader_name" "float diffuseGain" [1] "color diffuseColor" [1.0 1.0 1.0] "string __materialid" ["shader_name_SG"]
AttributeEnd